There’s been a swirl of speculation in the Zenless Zone Zero community lately, as leaks suggest a significant adjustment to how Decibels are generated for the game’s Ultimate system. Following the anticipated release of Version 1.4, typical and elite foes will produce fewer Decibels when triggering Attribute Anomalies and Disorders, a change that could deeply influence Anomaly characters like Yanagi and the eagerly awaited Miyabi, by slowing down how quickly players can regain their Ultimates.
Those familiar with Zenless Zone Zero know that the combat in this urban action RPG, developed by HoYoverse, requires players to juggle a range of status effects during battles, optimizing their attacks to reap the rewards of the game’s Attribute Anomaly system. This system offers advantages for consistently applying the same Attribute, with benefits like bonus damage and damage over time (DoT) effects. Yet, now it seems a fresh twist is in store for its Ultimate system.
The introduction of Version 1.4 has been largely centered around overhauling the Ultimate system, marking a shift in how players manage their Ultimates. Instead of being a collective resource, Decibels will now be accrued individually for each character, offering the potential for players to accumulate multiple Ultimates across their team for a powerful assault. Yet, the latest whispers hint at even further modifications to this system.
Noted leaker, Leifa, recently suggested that the forthcoming changes in Decibel generation would see enemies dishing out varied Decibel counts when players trigger Attribute Anomalies and Disorders. Post-update, normal foes will offer 35 Decibels for Anomalies and 15 for Disorders, while bosses will deliver a hefty 170 for Anomalies and 85 for Disorders. In contrast to earlier dynamics where all enemies shared Boss Decibel figures, this new setup significantly reduces the Decibels lower-tier enemies yield.
The reconfiguration of Decibel generation is poised to affect some of Zenless Zone Zero’s powerhouse Anomaly characters. Those like Yanagi, who previously exploited high Decibel earnings from regular foes to activate her Ultimate multiple times rapidly, will have to adjust. As for the game’s upcoming roster, Version 1.4 introduces Miyabi, predicted to be a hit among Anomaly DPS enthusiasts. The Decibel adjustments will roll out with Version 1.4, scheduled for release later this week on December 18.
While the overhaul of the Ultimate system may grab the headlines, Version 1.4 is also set to bring a host of quality-of-life improvements to Zenless Zone Zero. Players can look forward to enhancements like a revamped “TV Mode” mission allowing more dynamic control over Eous, and for PS5 users, enhanced graphics with features including ray tracing, HDR, and VRR support. This massive update is geared up to further cement Zenless Zone Zero’s standing as a beloved game amongst its fans.
But don’t let the allure of these changes blind you entirely to the dangers in the Hollows. Sure, the Ether found there is tempting with its oddities and ancient treasures, but remember, it’s also a place of chaos filled with fearsome monsters. Adventurers are warned against venturing into the Hollows unaccompanied. Instead, they should first gear up in New Eridu—a city where paths cross between powerful magnates, street gangs, conspiracy theorists, and clandestine officials. Securing a reliable “Proxy” to navigate the maze-like perilous terrain is prudent, ensuring adventurers don’t lose their way in the hollows lurking within.