2XKO has exciting news for its community: an offline mode is being introduced that will unlock all playable champions. This development is particularly aimed at supporting grassroots tournament organizers who want to host events without the hassle of unlocking characters on multiple accounts. The announcement, made during a 2XKO community tour in France earlier this month during a Q&A session, came from none other than Tom Cannon, the executive producer of 2XKO. Initially cautious about the details to divulge, Cannon eventually decided, “yeah, why not,” before sharing the inside scoop on this much-anticipated feature.
He stated, “I know setting up several setups during a tournament can be frustrating. We don’t want it to be a difficult task. Our goal is to let you run a tournament without needing the internet or having to unlock all the champions yourself.” Cannon further clarified, “You’ll be able to play the game offline, and hopefully, I’m not spoiling anything here (laughs). Organizers can have all champions unlocked without grinding for them. Although you won’t access all content—enabling skins and such can be tricky—you can certainly play in offline tournaments. That’s our main attraction.”
Supporting grassroots tournaments is a priority, and the team is eager to receive feedback on how such features can further aid these events. For anyone hosting fighting game competitions, this update is a game-changer. Typically, an always-online fighting game poses challenges in this environment—event organizers need reliable internet connectivity, often incurring higher costs for multi-day events. Plus, unlocking new characters across multiple accounts is a daunting task, so having them ready to go in this mode is a true blessing.
However, one big question mark remains—how does this affect Vanguard Anti-Cheat, the security tool used by Riot Games? Vanguard initiates as soon as your computer starts up and can’t be disabled while running Riot titles like League of Legends and Valorant. If the offline mode launches via Riot’s platform, as seen with 2XKO Alpha Lab trials, it seems this could conflict with Vanguard’s role.
We’ve reached out to Riot Games for clarification and are awaiting their response at the time of this writing. This feature is undoubtedly tailored to meet the needs of dedicated tournament communities, providing a chance for players to showcase their skills in-person against formidable opponents.
It’s worth noting—and here’s my two cents—even though it may not be available for casual players, considering 2XKO’s free-to-play model needing revenue streams, it is likely to remain an exclusive tool for certified tournament organizers.
Still, this is an unfolding story, and we’ll keep our ears to the ground for any further updates about the offline mode. What are your thoughts on this new development? Share with us below!